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Battle for Stalingrad
EN

Battle for Stalingrad

1980 · SPI (Simulations Publications, Inc.)

2 игроков
180–720 мин
12+
Средняя (3.2/5)
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Категории2
ВаргеймВторая мировая война
Категории
ВаргеймВторая мировая война
Механики8
Жетонная системаБросок кубиковДвижение по сеткеГексагональная сеткаОчки движенияТаблица результатов бояСимуляцияВариативная подготовка
Механики
Жетонная системаБросок кубиковДвижение по сеткеГексагональная сеткаОчки движенияТаблица результатов бояСимуляцияВариативная подготовка
ИнформацияОтзывыДополненияФорумВидеоФотоФайлы

Об игре

Battle for Stalingrad is a battalion/company level simulation for two Players of the critical World War II battle for the renowned Russian City on the Volga River. The conflict raged for seven weeks in late 1942. Elements of fourteen German divisions of the Sixth Army and Fourth Panzer Army engaged dozens of divisions and brigades of the Soviet 62nd Army in one of the bloodiest campaigns of the war.

Battle for Stalingrad uses a game-system of German action and Soviet reaction, highlighting the differences in command and tactics employed by the Germans and Soviets at the time. The Ger-mans enjoyed superior application of their air power and artillery. Their efficient communications and command structure, under General Friedrich von Paulus, allowed them to maintain complete initiative in the battle until they were well into the built-up areas of Stalingrad itself. The Soviets, on the other hand, had poor communications among their forces. Lieutenant-General Vasili Chuikov was hard pressed to maintain com-mand of his army, even in the most critical areas of the city. The campaign was finally decided among the burnt out blocks of the dying metropolis, where the Soviets proved themselves masters of urban combat and the German drive to the East was halted.

1980 SPI Version Components;

Game Scale:

Game Turn: 1 week

Hex: 656 yards / 600 meters

Units: Company to Regiment

Game Inventory:

One 22 x 34" full color map

Two dual-side printed countersheet (One sheet with 400 1/2" counters and one sheet with 200 1/2" counters))

One 32-page rulebook

One 22.25 x 29" Player Aid Sheet (Setup & Reinforcements)

Two 6 sided Dice

Solitaire Playability: High

Complexity Level: Medium-High

Players: 2 or more

Playing Time: 4-15 hours

2011 Excalibre Version;

Game Scale:

Game Turn: 1 week

Hex: 656 yards / 600 meters

Units: Company to Regiment

Game Inventory:

One 22 x 34" full color map

Three dual-side printed countersheet (two sheets with 280 1/2" counters and one sheet with 40 1/2" counters))

One 54-page rulebook

One 32-page rules supplement & game analysis booklet

One 17 x 20" Deployment Display Chart

One 14 x 22" Reinforcement Display Chart

Two 6 sided Dice

Solitaire Playability: High

Complexity Level: Medium-High

Players: 2 or more

Playing Time: 4-15 hours

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Информация

Год1980
ИздательSPI (Simulations Publications, Inc.)
ДизайнерJohn Hill (I)
Игроки2 чел.
Время180–720 мин
Возраст12+
Ранг в каталоге#7751