2010 · Club TreEmme
It's just another day, get up, wash, go to work. What's different is that today the Earth has been invaded by aliens – it's just that nobody knows it yet. Deep underground mad scientists are raising monsters from the planet Moongha. Once fully formed they will emerge to spread terror and destruction. Cities will be laid waste to, and the human race will be hunted to extinction.
Through the sewers oozes the Bloob, quietly growing in size. The Drakoor, alien vampires, stalk the night, feeding off the unwary. Meanwhile, the strongest of the Moongha invaders, Mechoor, sucks in energy from the earth. Once sated it will rise to destroy whole cities with its heat ray. These are just a few of the monsters that will terrorise the people of Earth.
It can only be hoped that just as in the movies there's a hero around who can thwart their evil plans; otherwise there will be no more "just another day"s for anybody! But who's behind those evil plans? You! You are one of those sadistic, power-thirsty, psycho nerds, eager for revenge after a whole life of study, disregarded by everyone. All of you have received a visit from a mysterious flying saucer, carrying strange alien machinery – an engine that finally brought you POWER! And now you are ready to fight your insane struggle to be the first in destroying the human race. This time no "Klaatu barada nikto!" will stop you...
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth! is for three to four players and should take about ninety minutes to play. You have control of a number of different types of Moongha monsters. When you sit down to play, the side of the board closest to you is your monster display. There you will see the seven different types of monster. You will place your monster counters in these boxes. Note that some monster types have more than one counter.
The game lasts either eight or nine turns, depending on the number of players, although it may end before then if a player manages to get down all twenty of their damage cubes.
At the start of each turn a random number of actions are made available. Three of these actions relate to the monsters and allow you to create, attack, and move them. These actions are represented by orange, white, and purple tokens. There are three human action boxes, one that allows you to place a hero, the other two allow you to place military counters.