None But Heroes
2011 · The Gamers
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In September of 1862 after months of uninterrupted and spectacular successes, Robert E. Lee's Army of Northern Virgina was poised to win the war.
Lee has beaten back McClellan's Army of the Potomac from the gates of Richmond, routed Pope's Army of Virginia, and built a reputation of invincibility.
Meanwhile, Lincoln had already penned the Emancipation Proclamation which would recast the war from one of a political disagreement over Federal control to a moral crusade which just could not be argued away. He just needed a victory to cast the entire war in an a new strategic light.
All could very well be decided by what happens in the western part of Maryland over a few days.
McClellan fought Lee's army back to the banks of the Antietam creek near the town of Sharpsburg. There both armies stood to fight the bloodiest single day battle in American history. The final decision is in your hands.
None but Heroes is a game about that terrible day. Players tackle each other head-on. Can you do better than McClellan? Can you fight McClellan off like Lee? The stakes couldn't be higher!
None but Heroes is the first game in the new Line of Battle Series. While drawing on the lessons of over 20 years of ACW design work of its two ancestor series, LoB represents the next generation of ACW game design. No stone was left unturned in making this system the best gaming experience possible. All the unit rosters and paperwork that interfered with the fighting is gone. The typical (and time consuming) multiple fire phases have all been integrated into movement so the action is non-stop.