Fische Fluppen Frikadellen
2002 · 2F-Spiele
Начать вести коллекцию и учёт партий уже сейчас:
Об игре
What a fuss. The frightfully fearsome feudal lord Fieso has held the fascinating fairy Fabula in captivity since the famous February festivities. In order to free the fairy must you redeem her from the Fieso's fetid and fusty feculent fetter. Frustrated you flee into the Finnish fjords in order to fetch a few of the fascinating fetishes so highly favored by the foul prince. Frantically you begin bartering with the local folks: a few Florins will get you some Fish which can be traded for Flowers, which again can be traded for Fur, Fruits, Flutes, Fettucine, Furniture, Fuel, Fiddles or maybe even a fridge. When your finances allow you to obtain 3 different fetishes you have won the game.
In Fische Fluppen Frikadellen, players are traders running (or sailing on a raft!) around a town, visiting various market stalls in order to buy, sell, or trade goods. There are three different types of stalls in the game. Merchants will sell you a specific good of the 5 base goods in the game according to current market prices, and will also buy a specific good from you, also according to market prices. Traders will accept a specific good and give you two of a specific good in return. Finally, there are dealer stalls which offer fetishes. They each want specific combinations of goods, offering you a fetish in return. There are three different fetishes in the game, and the first player to trade for all three fetishes wins!
Furthermore, whenever a player visits a market stall, a special ability of that stall activates. These special abilities cause all sorts of game events, such as production of goods at merchants (you can't buy a good at a merchant if he doesn't have any available), price increases of goods, getting an extra turn or free commodity, changing the position of two merchants, etc. Often times, players will need to utilize these special abilities to conquer their goals.