2009 · G3
Players have to transport drums and load them on ships. For this, they have two workers, a large one and a smaller one, and a set of 5 cards for each worker to move them. There is a scale with counters (for each worker 1 counter) depicting which worker moves first, second and so on).
In a turn, all players secretly choose one of the numbered cards from each of their card sets.
For the worker which is the first to move, the player revealed the appropriate card and moves his worker the amount of spaces as stated by his card. When one of the workers land on an occupied space, the (passive) worker is pushed to the opposite side of the warehouse. When this place is already occupied the (passive) worker won't move. The (active) worker will be moved back to the next unoccupied place.
When all players have made their moves, the warehouses are checked if there is a worker next to a chamber. Players take as many drums in their colour as barrels in the room they are next to. The barrels are placed in one or more of the ships in the harbour (4 ships); players may decide freely.