2007 · Hasbro
The second Master Set for the HeroScape series of games.
Many different battlefields can be built by attaching and stacking the tiles. Each unit in the Master Set has a movement rating which is the number of hexes it can move in a turn. Moving up a level counts as a hex; moving down does not incur that penalty. Moving down more levels than your height when moving from one hex to another counts as falling and you might take damage - unless you are falling into water.
Combat in the game is fairly straightforward. You roll attack dice as listed on your unit's card under attack, and the opponent rolls defense dice equal to the defense number on their unit's card. Skulls rolled in excess of shields count as wounds. When the number of wounds equals the unit's life value, it is killed and removed from the board.
The master game uses a point system in which players alternate drafting cards until they reach the pre-assigned point value for the scenario. It's possible to bring a "pre-fab" army to the battle in order to save time.
The game is eminently customizable, with many expansions which add more abilities, terrain, and options. There are also user-created maps, scenarios, custom units and advanced rules available online.
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