1995 · Alderac Entertainment Group
A collectible card game, set in a fantasy empire called Rokugan, based loosely upon medieval Japan and Japanese Mythology.
The factions available have changed over the editions, but generally include the 7 Great Clans: Crab, Crane, Dragon, Lion, Phoenix, Scorpion, and Unicorn. Each has specific thematic elements, which are consistent across editions and descendant games. The other currently legal factions include the Spider, Mantis, and an unaligned ronin stronghold.
The Rokugan setting has been changed over the years by participation in the storyline tournaments for the L5R CCG.
Legend of the Five Rings is different from other collectible card games due to the concept of Clan loyalty. The Clans of the game are what you build your deck around, and the communities that have built up around the Crane Clan, Lion Clan, etc are the backbone of the game. When you say "I'm a Crab player" you instantly find yourself with hundreds and thousands of clan-mates who are there to help you become a better player. When one member of the Clan wins, all benefit.
L5R was the first CCG to introduce cards that players directly influenced. These are still a core part of the game.
The L5R CCG has spun off a number of related games: