2015
Arsenal: Arena Combat is a 2-6 player customizable card game that uses a hex-map game board, tokens or miniature mechs, counters and 6-sided dice to facilitate play.
In Arsenal, you take on the role of a pilot in a combat mech arena. This arena is represented by a small hex map (the gameboard). You move your Mech around on this map to gain an advantage against your opponent, and then play cards from your hand to attack or defend. You will manage your power levels (the resource used to play cards), and use all manner of tactics to win out against your opponent.
To play Arsenal, each player first chooses a Mech, then they each build a deck from the cards available to that Mech (not all Mechs are created equal). Next you and your opponent(s) shuffle your decks, grab 8 energy cards, a handful of 6-sided dice and damage counters, and put a token on the board that matches your Mech. Then you figure out who's going first and start playing!
- Players take turns moving their Mech around the arena, and playing cards from their hand to represent things like lock-ons, deployable objects, or any number of actions and reactions.
- On your turn, you play attack cards from your hand that represent both your weapons and your ammunition, provided your target is within the attack's effective range.
- When an attack is played, all players have a chance to react to it, by playing their own cards that represent things like taking evasive maneuvers or bracing for impact.