Baptism of Fire III: World War II Skirmish Wargaming Rules
2009 · TFP Games
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A development of the philosophy that started with BoF I, it features an all new game engine based on real world theories and training doctrines proven in combat.
Elegant in design, the rules allow you to focus on commanding the men, leading the action, and coming to grips with the chaos and uncertainty of combat.
Baptism of Fire III has been designed with ease of play in mind allowing players to concentrate on decisions and action.
Baptism of Fire III represents an evolution of modern skirmish game thought. Imperfect information, uncertainties of command and a fluid, action driven activation sequence make for a hot and exciting table top game unlike any other.
Baptism of Fire III is our most unique and intense game to model skirmishes in WW2 and beyond. The focus is on Leadership, training and morale using a game engine like no other game. With pace and simultaneous interaction within a turn, players will find themselves engrossed in the unfolding action.
The unique game engine is the key to all this. Evolved from earlier TFP Games rules, the system uses a non-traditional card draw, the player with the initiative deciding from 2 to 5 cards, creating a pace of play and simultaneous resolution of both sides activations.