All Things Zombie: I, Zombie
2010 · Two Hour Wargames (THW Game Design)
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From the Two Hour Wargames Site:
I, Zombie
The ATZ world is complete.
THE FOUR HORSEMEN HAVE ARRIVED
I, Zombie is the last book in the All Things Zombie Trilogy.
In the previous two books, ATZ and Haven, we gave you the "how" of the game. How do you get started? How do you shoot? How do vehicles work?
Everything you need to know about how to play the game is in those two books.
In I, Zombie, we focus on the 5 "W's" that will immerse you into the Zombie world. Now that you know the how it's time to take ATZ from a repetitive wargame to a full immersion game. We do this by giving you the 5 "W's". Who?
What?
Where?
When?
Why?
I, Zombie provides you with:
A completely populated area to game in centered around the Post-Apocalyptic town of Lake Havasu City, AZ.
Smart Zombies
Ragers
BA Worms ..."I tremor just thinking about them!"
Psionics
Rules for using interiors of buildings.
A complete economic system that allows you to grow your gang of survivors.