Перейти к содержимому

Мы используем cookies (о чём даже написали в Политике конфиденциальности), чтобы сделать сайт ещё лучше.

Dice Club
ЛентаСообществаИгрыДополненияСамые играемые
Dice Club

Социальная сеть для тех, кто инвестирует в картон.

Что умеет сайтО проектеКонтактыСоглашениеКонфиденциальность
© 2026 Дайсклаб (Dice Club). Сделано в СибириPowered by BoardGameGeekPowered by BoardGameGeek
КаталогЛентаВход
Operation Torch: Part 3 – The Run for Tunis: North Africa Campaign
EN
Дополнение к A Fistful of TOWs 3: Miniature Wargame Rules – Modern Mechanized Warfare 1915-2015

Operation Torch: Part 3 – The Run for Tunis: North Africa Campaign

Gasoline Cowboy: Tactical Tank Games

2–4 игроков
В коллекциюВ вишлистЗаписать партию

Начать вести коллекцию и учёт партий уже сейчас:

Создать профильВойти
Категории4
ДополнениеКнигаМиниатюрыВторая мировая война
Категории
ДополнениеКнигаМиниатюрыВторая мировая война
Механики1
Сценарная / Кампания
Механики
Сценарная / Кампания
ИнформацияОтзывыДополненияФорумВидеоФотоФайлы

Об игре

Focusing on Operation Torch at the end of 1942.

The first major Allied operation was well under way.

The landings in Morocco and Algeria had been difficult but successful.

Now the Allies want to hurry across Tunisia to sieze the vital ports at Bizerte and Tunis.

Having secured French cooperation, the Eastern Task Force penetrated Tunisia in three places. The 36th Brigade Group along the Mediterranean coastal road in the north, the 11th Brigade Group further south towards Medjez el Bab and Blade Force in the middle. American forces were riding high after their successful landings and engagements with the French leading to what some thought was a careless attitude toward the coming showdown with the Germans. Lt. Col. John Walters said with great concern, “We did very well against the scrub team. Next week we hit German troops. Do not slack off in anything. When we make a showing against them you may congratulate yourselves.” This battalion level scenario pack chronicles the battles of Walters concern and contains 13 exciting miniatures war game scenarios written in campaign form and playable by 2-4 players.

The scenarios include data sheets for vehicles and uses Fist Full of TOWs 3 rules.

Scenarios can be easily converted to your favorite game system.

The thirteen scenarios can be played as a campaign. A campaign score sheet is included, enabling players to track the campaign progress and final score.

These scenarios put you in the Gasoline Cowboy seat, making you and your gaming partner(s) the tank drivers as you play through Operation Torch Part 3 - Run for Tunis.

Рейтинг DiceClub
-
Нет оценок
Рейтинг BGG
Нет данных

Информация

ИздательGasoline Cowboy: Tactical Tank Games
ДизайнерDavid Pitts
Игроки2–4 чел.