Buck Rogers 2.0
2008
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This is an expansion and upgrade to the game "Buck Rogers: Battle for the 25th Century" published by TSR in 1988 and requires a copy of that game in order to play. If you have that game, just print out these components and you can play Buck Rogers 2.0.
It is a game of conquest set in the inner solar system in the 25th century; the board features the planets Mercury, Venus, Earth, and Mars, along with the Asteroid belt. Players build armies and space fleets and struggle to control these territories; whoever has the most territory at game end wins.
Each player controls a character from the Buck Rogers universe, who grants the pieces around him or her special abilities. These special powers will often dictate that player's strategy.
Each game turn begins with each player bidding for turn order and then building new units. They can build these units at factories, and can also buy mercenaries from the black market. They can build ground units, which are vital for controlling planets, and spaceships which are necessary for traveling from one world to another.
Then, in turn order each player moves his or her units; they may move as many or as few of their units as they like. At the end of this phase, combat will occur if any player's units are in the same zone as another's, though combat can happen during movement if one player tries to move units through or out of a zone containing enemy units.