Anima Tactics: Grimorium Verum
2010 · Fantasy Flight Games
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Об игре
Grimorium is the heaviest Combat Gear model developed by Wissenchaft. Almost unstoppable, this Lost Logias weapon enters the battlefield to annihilate everything in his path.
Neutral Wissenschaft Warrior/Mystic- Lv. 55+
At 4 | Dm 8 | Df 7 | Ar 6 | LP 35 | Re 10 | Mo 6/10 | AP Varies/4
Innate Abilities:Damage Resistance, Immunity (Poison).
Armor Piercing: Any hand-to-hand Attack made by Grimorium ignores 2 points of the defender's Armor.
oo+ - Exodia Cannon (Magic, Ranged Attack)
Distance (8 inches). For each additional Action Point spent, Exodia Cannon attack gets 4 inches of additional Distance and +2 Damage.
ooo - Magus Burst (Magic, Charge)
If this Charge hits its target, Grimorium makes a new Attack on every Unit (except the Charge target) within 2 inches of itself. Each new Attack must be rolled separately as a normal Hand-to-hand Attack (they don't get any of the Charge bonus).
ooo - Veritas (Magic, Attack)
Veritas affects all enemy Units within 2 inches of Grimorium.
Grimorium - Pilot
Gear: A Gear cannot have Advantage cards associated and you must select a Pilot for it. The cost of the Pilot is added to the Gear's Level. The Pilot selected for a Gear determines the number of Actions Points it will recover per Turn and may give additional abilities.