Anima Tactics: Samael Agent
2009 · Fantasy Flight Games
Начать вести коллекцию и учёт партий уже сейчас:
Об игре
The Circle of Fallen Angels regularly employs resourceful and dangerous individuals to further its goals. Making up a shadowy network of operatives, Samael Agents are empowered to sow chaos and confusion across all of Gaia in their name.
Neutral Samael Mystic/Warrior - Lv. 20+
At 4 | Dm 3 | Df 8 | Ar 0 | LP: 10 | Re 9 | Mo 8/12 | AP 2/4
Agent: Samael Agents are not unique characters and you may include 1 for every 150 Levels in a Samael Party. For example, a party of 300 levels could include up to two Samael Agents.
ooo - Magic Beam (Magic, Ranged Attack)
Distance (16 Inch). +1 Damage
ooo - Arcane (Magic, Effect)
A Character within the Samael Agent's control zone is affected by one of the States chosen, and paid for, from the Agent's skill card. If no state was chosen, and paid for, then this ability can't be used. Effect: 15
Samael Agent Skill Card
A Samael Agent can possess any combination of the following options, as long the added levels do not take their total level above 40. Any option cannot be chosen more than once.
The Agent recovers one more Action point per turn. Lv. +10
The Agent becomes a Level 1 Summoner with affinity to their own faction. Lv. +5