2011 · Zeitgeyser LLC
Conquest Tactics is a strategy card game with a fantasy theme. Players lead their armies across a battlefield to clash with their opponent, employing hand management, resource allocation and battlefield strategy to outwit each other. Players deploy troop cards to a grid battlefield and pay tactical points to move, attack and cast spells. Skills and Spells are taught to a player's entire army and reused each turn. Each player chooses from a selection of victory conditions and must achieve three victory conditions to win the match.
The first chapter of Conquest Tactics features three army factions, but troops from different factions may be combined into one deck. The initial factions are:
Humans: A balanced faction with a wide variety of Spells and Skills
Kaborha: A powerhouse faction with strong, expensive troops and an emphasis on melee skills
The Malice: A swarming faction with overwhelming numbers and a penchant for dark magic
For five hundred years, human civilization languished under the rule of the Kaborha, a society focused solely on honor, battle, and a tri-annual tournament for supremacy. Now a young hero has emerged, bringing hope of returning humanity to its former glory. But even as Humans rise up against their oppressors, a new threat has come to their world. The Malice -an interdimensional army of evil creatures- has descended upon the homeland of the Kaborha and Humans, lurching the Fire Continent out of a centuries long stagnation and into war! Traditional ways will be broken and unlikely alliances formed to repel the oncoming evil. Only you have the power to determine the future of the Fire Continent and the world of Yen-Sen.