1976 · Decision Games (I)
Firefight: Game of US/Soviet Tactical Combat, A tactical game of modern (late 1970's) mechanized combat, partly funded by the US Army as a training tool, to show the effects of the long range and lethality of modern weapons on the techniques and tactics of the modern battlefield.
Game components: 400 die cut counters, two 22" x34" geomorphic maps, rules booklet, briefing booklet.
Game Scale:
Game Turn: 40 seconds
Hex: 54 yards / 50 meters
Units: Fireteams & Individual Vehicles