2012 · Game Knight Games
Game Play Description
Exile Sun combines some of the most compelling strategic mechanics in a way that delivers a streamlined, integrated, and fast-paced game of competition and conflict. Simplified deck building, hand management, simultaneous hidden worker placement, a card draft, 6 unique player advantages, and a revolutionary zero-luck combat resolution system ensure that playing Exile Sun is like no other game. Private and public card-based objectives give players options for points, but they must choose carefully when allocating their limited resources. The player with the most points accumulated at the end of three game cycles wins.
A Game Round
The game simply consists of cycles where each player in turn makes four fleet moves and then ends their turn by moving a pawn on the 'Timer Track'. The 'Timer Track' triggers events like 'Supply' and 'Battle' that effect all players simultaneously. Once each event is resolved, the player turns continue.
Moves - These moves can be regular movement, scanning an enemy fleet, launching a decoy fleet, and initiating a battle.
Events - The battle and supply events are resolved with a mechanic that may be best described as simultaneous hidden worker placement. This unique mechanic involves the use of a control card with 10 sliding tabs. The resulting game play is tense, intuitive, and intensely competitive.