2007 · (Web published)
Object of the Game
The overall object of the game is to be the player with the best deal on a home. The best deal is determined by the total cost of purchasing the home less the total value of the home.
Each mini-game contributes to the total cost and/or total value of the home which is recorded on the home buyer's contract. At the conclusion of the games, the cost and value of each home is calculated, producing a winner(s).
Each mini-game has a contributory goal to the overall goal.
In Mortgage Mambo, the mini-game goal is to get as many loan offers as possible and then to select from those offers.
In Realtor Roundup, the mini-game goal is to get to the best realtor and therefore get the largest number of buyer incentives.
In Inspection Perfection, the mini-game goal is to increase the cost or decrease the value of your opponents Home Buyer's Contract.
The Rules
House Hunt General Rules
For both single player games and games of two or more.
1. Each player should take a blank Home Buyer's contract. Each player will need a pen or pencil to record results on their home buyer's contract.
2. Select one Home Profile from the set of Home Profile cards. Each player will use the same home profile as a starting part for their home contract.
3. Each player then uses a pencil to fill out their home-buyer's contract with the information from the home profile card.
4. For a complete game, play in the following order:
* Mortgage Mambo
* Realtor Roundup
* Inspection Perfection
5. You may also play each game by itself or skip one or two of the games. If Inspection Perfection is played, it should always be played last.
Realtor Roundup and Mortgage Mambo Rules
For two or more players:
1. Select one side of the draw box for the game you are playing to pull cards from.
2. Place the END GAME marker in the middle of the draw box For a longer game, place it closer to the side opposite where you will draw from.
3. All player tokens begin at START.
4. Select one player to be first. This is the current player.
5. The player on the right of the current player draws a task card from the draw box and asks the current player the question on the outside of the card.
6. If the current player requests a hint, the player on the right opens the card and reads the hint (usually a set of multiple choice answers).
7. The number of spaces a player may move is stated on each task card and depends on whether the current player got the answer right and whether a hint was used. Follow the directions on the task cards.
8. When a player lands on a space with directions, the player should follow those directions prior to the next player taking a turn.
9. When a current player's turn is over, play proceeds clockwise to the next player, who becomes the current player.
For single players:
1. Set up play as for two or more players.
2. Draw task cards and answer the questions.
3. If you need a hint, open the ta