Об игре
The Path of Six Spirits is a two-player dice game inspired by the mystical idea of numbers as living spirits. In mathematics, 6 is the first perfect number: its divisors 1, 2 and 3 sum to itself. The game takes this ancient concept and turns it into a path - a trail from One to Six that two players walk together, each trying to bring all six spirits into harmony before their opponent does.
Each player uses three six-sided dice. Player A rolls first, then Player B rolls in response. If none of Player B's dice match Player A's dice, the round ends and Player A wins. If there are matches, the matching player - the one who did not roll - must reroll only those dice that match, while the rest stay as they are. Play continues in this alternating "ping-pong" fashion, with each player rerolling only their matching dice, until one of two things happens.
The first way to win is simple: when a player rolls and gets no matches against the opponent, the round ends and the OPPONENT wins. The second way is the game's namesake: if all six dice on the table (three from each player) show 1, 2, 3, 4, 5 and 6, The Path of Six Spirits is complete. The player who made the last roll (the one who completed the combination) wins immediately. The first player to win 6 rounds wins the game.
-description from the designer