Об игре
In Thunder of Dragons, players take on the roles of competing dragon clans. Each turn you will choose a card from the action lineup (a shared market with a unique two-row card circulating mechanism) to activate.
Each game has players blending base cards with special action cards to provide a virtually unlimited variety of action combinations, ensuring that no two games play alike.
Action cards help you gain unique advantages to give your dragons the edge. This may include expanding the kingdom, sending one of your dragons to claim a territory, manipulating your dragon values or changing the game state to earn you big points.
Dice represent your dragons, and you begin the game with one of each value in your lair (1-6). The higher the value, the more powerful the dragon when it is activated.
A player may overtake a territory occupied by an opposing dragon if it is of greater strength, forcing that dragon to flee to another territory.
Whenever two dragons of the same strength meet on a territory, a dice-rolling clash ensues to prove dominance.
When any player deploys all of their dragons or a certain number of castles are discovered in the kingdom, the game ends, with the player who has scored the most points winning.
-description from the designer