Об игре
In Flesh Golem, players are mad scientists competing to build a Frankenstein Style monster from mismatched body parts and attack their friends with them. The last Golem standing wins. Each player begins with a basic cadaver and gradually upgrades it with new heads, arms, legs, torsos, mounts, pets, and other unusual parts.
On each turn, players search the Morgue for new parts and use their teeth to buy parts from the Body Shop, improve their golem, and attack their opponents. Different body parts increase four primary stats: Vision, Power: Speed: Armor. Vision determines attack dice, Speed determines defense dice, Power determines damage, Armor reduces incoming damage. Players can also use cards to steal parts, cause damage, mutate your golem or make your opponent's dance or say ridiculous stuff.
Combat is resolved with opposing attack and defense dice. Successful attacks deal damage based on the attacker's Power and the defenders' Armor. Each Player begins with 20 health, and a player is eliminated when their health reaches zero.
The goal is simple: Build a stronger golem, disrupt your opponents' creations, steal parts, and be the last golem standing.
-description from the designer