1997 · Ravensburger AG
The immensely rich but unfortunately somewhat scatter-brained Pharaoh had, during his life, collected treasures from throughout his kingdom. He decided to hide them in his pyramid to prevent then from being stolen. Unfortunately he is no longer sure where he has buried what. With luck you will be able to help him find his treasure again. The player that finds the most of the Pharaoh's treasures and thereby collects the greatest number of search cards is the winner.
After chips have placed in the game board, pyramids placed on top and the board spun around a few times in the hopes the players won’t know where treasure chips are located, the first player chooses a treasure card which assigns the number or points that the treasure will be worth would the player find it. The treasure cards have been separated into three piles marked 1, 2 and 3. Once pile 1 is exhausted, game continues with pile 2, etc. Then the player slides a pyramid into an empty space on the board. If no treasure chip is found, the player moves another pyramid. If the chip does not match his card, their turn is over. If the treasure is found, the player keeps the treasure card but the token stays where it is.
Mixed in with the treasure cards are event cards as follows:
Sandstorm: Turn the board through 180 degrees and take the next pile from the card.
Gift: Move to one of the twelve treasures. Each player that has one or more search cards depicting this treasure must give you one of them.
Risk: Nominate two treasures that are not currently displayed on the board. Move first to one and then to the other. If you succeed - well done! If you don't then you must give one of your opponents' one of your search cards.