2019 · UGent Armand Pien
STORY
While players are travelling around planet Earth, they need to collect enough stellar navigation knowledge (Ticket points called ‘Tix’) to face a trip to the Moon (Luna). Tix can be earned by travelling to different continents, using different vehicles and by observing the Moon, the planets (expansion) and the constellations of stars. In the endgame the Tix are essential to overcome the obstacles to the Moon. The first player reaching the Moon with sufficient Tix covering those difficulties during the trip wins the game. When playing solo, a time restriction is added to win the game depending on the difficulty level.
OVERVIEW MECHANICS
The game board shows in the top left corner that each round, called a month, consists of three phases:
Ecliptic phase: when the new first player shifts the Sun on the star map, lays out new observation cards in the observation area and initiates the first choice of the planning phase.
Planning phase: each player in counter clockwise order, starting with the first player, chooses a vacant lunar phase (1 of the 4 weeks in a month) to plan an action by placing his meeple accordingly.