1972 · (Public Domain)
This is a fairly simple dice game from which Farkle owes its heritage or other games in the Traditional Dice Games: Dice 10,000 games family.
Each turn players start with 6 dice and roll them all. Each time a roll is made one or more scoring dice must be removed and the player can chose to stop with the total score they have accumulated or roll on. If no score is made on a roll, the player zilches and all the accumulated score for that turn (not from previous turns)is lost (like Can't Stop). If all the dice are used for scoring then the turn continues with all 6 dice again.
Scores are
5=50
1=100
3 of a kind = kind X 100