2012 · Sit Down!
AIM OF THE GAME
Obtain magical points (MP) by preventing evil creatures from invading the human world. These creatures come from the underwater Ker-Ys city.
PREPARATION
In turn, the players place all elements of the game area (wall ruins, swamps).
Four creatures are introduced in the game and will progress from the door (in the centre of a glade) towards either side of the game board (representing the druids’ path surrounding the glade). Creatures’ moves are pre-defined and happen automatically.
The players place their team of three druids whose role is to prevent the creatures from invading the human world.